Radiation Crawler Creature 3

Elite Weak Radiation Crawler Creature 3

Recall Knowledge DC 18 (includes +2 from Uncommon) 20 (includes +2 from Uncommon) 21 (includes +2 from Uncommon)
Elemental (Arcana)
Elemental (Nature)
Perception +11 (darkvision)
Languages Talican; can't speak any language
Skills Athletics +9, Survival +11
Str +4 Dex +1 Con +5 Int -2 Wis +3 Cha +0

AC 19
Fort +11
Ref +7
Will +10
HP 50
Immunities bleed, paralyzed, poison, sleep
Resistances electricity 5

Speed 25 feet
Melee [one-action] nuclear slam +11 , Damage 2d6+2 bludgeoning plus radiation poisoning
Ranged [one-action] ionizing beam +11 (range increment 20 feet), Damage 1d6+3 acid plus 1d6 persistent poison
Feed on Radiation While exposed to mild radiation, a radiation crawler gains fast healing 2. In severe radiation, this increases to fast healing 5; in extreme radiation, it becomes regeneration 10; and in incredible radiation, the radiation crawler is additionally quickened.
Radiation Poisoning If a radiation crawler critically strikes a creature with its nuclear slam Strike, the creature must attempt a DC 19 Fortitude save or be subject to the effects of a 3rd-rank irradiate spell. In areas of higher radiation, the spell heightens to match the level of local radiation.

All Creatures in "Elemental"

NameLevelSpoiler
Cyanoscum0
Earth Scamp0Tales From the Vast
Fire Scamp0Tales From the Vast
Fouled Water Scamp1Tales From the Vast
Fouled Brine Shark3Tales From the Vast
Radiation Crawler3Tales From the Vast
Tregalxi3
Cyanoscum Bloom4
Living Wildfire5Tales From the Vast
Plasmazer6
Flarysca7
Jabali Spelunker7Tales From the Vast
Shipbreaker8
Wastewither8
Tergaiator10

Elemental

Elementals are energetic intrusions from the primal planes of existence. They take many forms, from mindless eddies in the wind or water to complex entities capable of wielding primal magic. The advent of space travel and the progress of technology have allowed even more living embodiments of the elements to manifest in the Universe.

Natural events like wildfires, solar storms, and floods can unleash hordes of unruly elementals on a planet or into a region of space. Sometimes, a gathering of powerful elementals causes a natural disaster on an epic scale, like an off-the-charts solar flare that fries a planet's power grid or a ceaseless storm swirling in a gas giant's atmosphere.