Jinsul Pontiff Creature 5

Pontiffs rally jinsuls to a near suicidal frenzy in the throes of combat. Part magic wielder and part orator, they act as inspirational battlefield leaders. Each serves one of the major jinsul hierarchs, who in turn act as the leaders of the overall Jinsul Hierocracy.
Unspecific Lore: DC 18
Specific Lore: DC 15

Jinsul Pontiff Creature 5

Image of a jinsul pontiff
Perception +15 (darkvision)
Languages Jinsul
Skills Athletics +13, Deception +11, Intimidation +11, Occultism +13, Religion +16
Str +2 Dex +3 Con +3 Int +2 Wis +5 Cha +2

Fort +12
Ref +10
Will +16
HP 58
Vitality Network A jinsul pontiff can channel vitality to up to four bonded allies as though they were a mystic. This network stores up to 20 Hit Points and begins combat full.

Speed 30 feet
Melee [one-action] leg blade +11 (agile), Damage 2d4+6 slashing plus 1d4 persistent bleed
Ranged [one-action] laser pistol +12 (expend 2mag 10range increment 40 feetreload 1techtracking +1), Damage 2d6+6 fire
Occult Spontaneous Spells DC 22, attack +14 (+2 damage to cantrips, +4 damage to other spells) (-2 damage to cantrips, -4 damage to other spells); 3rd (2 slots) 2nd (4 slots) 1st (4 slots)
Fill Vitality [one-action] Frequency once per round; Effect The jinsul pontiff restores 6 Hit Points to their vitality network, up to its maximum.
Strider Leap [two-actions] The jinsul Strides and then performs a Long Jump. They can Stride less than 10 feet and not automatically fail their check to Long Jump.
Transfer Vitality [one-action] The jinsul pontiff transfers any number of Hit Points from their vitality network to a visible bonded target.

All Creatures in "Jinsul"

NameLevelSpoiler
Sworn Blade Of Shields-1Murder in Metal City
Sworn Blade Of Sigils-1Murder in Metal City
Jinsul Lookout0Murder in Metal City
Jinsul Trooper0
Warlord Hura1Murder in Metal City
Jinsul Warblooded2
Jinsul Pontiff5

Jinsul

Jinsuls are a warlike species scattered across the Vast. Six-legged creatures with a bulbous body covered in eyes, jinsuls have notable segments of chitin along with a set of upper forelimbs for using equipment. They long ago lived in the region of space known as the Scoured Stars but eventually departed and settled on the harsh world of Rax. In recent years, the divine herald Dhurus unified the jinsuls into a cohesive force known as the Jinsul Hierocracy, which briefly retook the Scoured Stars. A joint alliance between several species and members of the Starfinder Society defeated Dhurus and scattered the jinsuls back into the Vast.

With countless bases and fleets operating in deep space, jinsuls mostly act as raiders, scavenging for equipment and testing their mettle against other species. Indoctrinated to view themselves as a superior species, with only other inhabitants of the Scoured Stars having any value, jinsuls prefer to engage in short-ranged combat with their foes.

Jinsuls aren't numerous enough to fill every need on the many ships and starbases they control across the galaxy. Instead, they rely on robots and automated computer systems (always commanded by at least one jinsul officer) to keep their space stations running efficiently. These systems are programmed to be just as deadly and ruthless as jinsuls themselves; even the most innocuous automated system or robot, like a garbage collector, might wield deadly weapons or contain vicious technomagical countermeasures.