Warlord Hura is a minor jinsul commander who made a power grab in the chaos after the false hierarchy's fall. Still hungry to acquire whatever power they can, they're desperate to learn how Agent Z's stolen relic works; while they're uncharacteristically willing to negotiate with non-jinsuls who cross their path, given the circumstances, Hura will gladly torture and betray anyone who stands in the way of achieving their goals.
Elite |
Normal |
Weak
Languages Jinsul
Str +3
Dex +4
Con +2
Int +2
Wis +0
Cha +4
Speed 30 feet
Melee
[one-action]
leg blade
+8
(agile),
Damage 1d6
+3 slashing
Aim
[one-action]
Hura aims with their melee or ranged weapon (choose one) against a target within 60 feet. For the rest of their turn, successful attacks made with that weapon deal an additional 1d4 precision damage and reduce the target's cover bonus to AC by 1.
Strider Leap
[two-actions]
The jinsul Strides and then performs a
Long Jump. It can Stride less than 10 feet and not automatically fail its Long Jump check.
All Creatures in "Jinsul"
Jinsuls are a warlike species scattered across the Vast. Six-legged creatures with a bulbous body covered in eyes, jinsuls have notable segments of chitin along with a set of upper forelimbs for using equipment. They long ago lived in the region of space known as the Scoured Stars but eventually departed and settled on the harsh world of Rax. In recent years, the divine herald Dhurus unified the jinsuls into a cohesive force known as the Jinsul Hierocracy, which briefly retook the Scoured Stars. A joint alliance between several species and members of the Starfinder Society defeated Dhurus and scattered the jinsuls back into the Vast.
With countless bases and fleets operating in deep space, jinsuls mostly act as raiders, scavenging for equipment and testing their mettle against other species. Indoctrinated to view themselves as a superior species, with only other inhabitants of the Scoured Stars having any value, jinsuls prefer to engage in short-ranged combat with their foes.
Jinsuls aren't numerous enough to fill every need on the many ships and starbases they control across the galaxy. Instead, they rely on robots and automated computer systems (always commanded by at least one jinsul officer) to keep their space stations running efficiently. These systems are programmed to be just as deadly and ruthless as jinsuls themselves; even the most innocuous automated system or robot, like a garbage collector, might wield deadly weapons or contain vicious technomagical countermeasures.