Sworn Blade Of Sigils Creature -1

Like sworn blades of shields, the sworn blades of sigils are pledged to serve their superiors. These jinsuls focus their effort entirely on keeping their superiors alive.
Unspecific Lore: DC 13
Specific Lore: DC 10

Elite | Normal | Weak

Sworn Blade Of Sigils Creature -1

Perception +2 (darkvision)
Languages Jinsul
Skills Acrobatics +4, Occultism +4, Religion +4
Str +1 Dex +2 Con -1 Int +0 Wis +2 Cha +3

AC 12 (all-around vision (A jinsul can see in all directions simultaneously and therefore can't be flanked))
Fort +2
Ref +0
Will +6
HP 6
Vitality Network The sworn blade of sigils has a vitality network they share with up to 10 bonded allies. This network can store a maximum of 10 Hit Points and begins combat full.

Speed 30 feet
Melee [one-action] leg blade +4 (agile), Damage 1d4+1 slashing
Ranged [one-action] frost ray +4 (range 60 feet), Damage 1d4 cold
Occult Spontaneous Spells DC 4" (+2 damage to cantrips, +4 damage to other spells) (-2 damage to cantrips, -4 damage to other spells); 1st Cantrips (1st)
Transfer Vitality [one-action] The sworn blade of sigils transfers any number of Hit Points from their vitality network to heal a visible bonded target.
Refill Vitality [one-action] Frequency once per round; Effect The jinsul restores 4 Hit Points to their vitality network.
Strider Leap [two-actions] The jinsul Strides and then performs a Long Jump. It can Stride less than 10 feet and not automatically fail its Long Jump check.