Like sworn blades of shields, the sworn blades of sigils are pledged to serve their superiors. These jinsuls focus their effort entirely on keeping their superiors alive.
Elite |
Normal |
Weak
Str +1
Dex +2
Con -1
Int +0
Wis +2
Cha +3
AC 12 (all-around vision (A jinsul can see in all directions simultaneously and therefore can't be flanked))
Vitality Network The sworn blade of sigils has a vitality network they share with up to 10 bonded allies. This network can store a maximum of 10 Hit Points and begins combat full.
Speed 30 feet
Melee
[one-action]
leg blade
+4
(agile),
Damage 1d4
+1 slashing
Ranged
[one-action]
frost ray
+4
(range 60 feet),
Damage 1d4
cold
Occult Spontaneous Spells DC
4" (+2 damage to cantrips, +4 damage to other spells) (-2 damage to cantrips, -4 damage to other spells);
1st
Cantrips (1st)
Transfer Vitality
[one-action]
The sworn blade of sigils transfers any number of Hit Points from their vitality network to heal a visible bonded target.
Refill Vitality
[one-action]
Frequency once per round; Effect The jinsul restores 4 Hit Points to their vitality network.
Strider Leap
[two-actions]
The jinsul Strides and then performs a
Long Jump. It can Stride less than 10 feet and not automatically fail its Long Jump check.