SFS Standard Overheat [two-actions] Spell 1

Traditions arcane, primal
Deities Talavet
Range 60 feet
Targets 1 creature
Duration basic Reflex

You vent heat toward a nearby target. You deal 2d6 fire damage to the target. On a failed save, the target's held equipment becomes hot to the touch for the next round. Unless the target drops its currently held equipment at the start of its turn, it takes 3 fire damage.

Heightened (+1) The damage increases by 2d6. Increase the damage of touching affected objects by 3.