A Corpse Fleet officer is a bold combat leader who bolsters their undead allies and has trained to destroy the living.
Elite |
Normal |
Weak
Languages Common, Eoxian, Necril
Str +4
Dex +4
Con +3
Int +0
Wis +2
Cha +3
Bolstering Aura (
aura) 20 feet. Undead that begin their turn in the aura (including the Corpse Fleet officer) gain 8 temporary Hit Points for 1 hour, then become temporarily immune to bolstering aura for 1 hour.
Reactive Strike [reaction]
Speed 25 feet
Decimate the Living
The Corpse Fleet officer has trained to decimate the living. Their Strikes deal an additional 1d6
void damage (included above).
Lead Salvo
[two-actions]
The Corpse Fleet officer makes a ranged or melee
Strike against a creature. Each undead within 100 feet of the officer can immediately use a reaction and expend ammunition from a ranged weapon they're wielding equal to its expend value to increase the damage of Lead Salvo by 1d4
void damage for each undead ally, to a maximum of an additional 4d4 void damage.
Tireless Flurry
[one-action]
The Corpse Fleet officer makes one ranged
Strike and one melee Strike in any order. These attacks count toward their multiple attack penalty, but the penalty doesn't increase until after both attacks are made.
All Creatures in "Corpse Fleet"
The Corpse Fleet is an army made up of undead supremacists who refuse to bow to the will of the living. Founded by defectors from the Eoxian navy, the Corpse Fleet aims to shatter Pact Worlds unity and liberate Eox from the influence of the living and those bone sages who sided with them. Unyielding and utterly ruthless, the Corpse Fleet deals in death and destruction, feeding on the living and exploiting the dead.