Corpse Fleet Expendable Creature 0

Recall Knowledge - Undead (Religion): DC 16
Unspecific Lore: DC 14
Specific Lore: DC 11

Corpse Fleet Expendable Creature 0

Perception +6 (darkvision)
Languages Common, Eoxian, Necril
Str +2 Dex +3 Con +1 Int +0 Wis +0 Cha +2

AC 16
Fort +3
Ref +9
Will +6
Immunities death effects, disease, paralyzed, poison, sleep
Weaknesses vitality 2

Speed 25 feet
Melee [one-action] vertebralis thorn +6 (critical [cryo]modular [s or void]poweredreachtech), Damage 1d8+1 void
Ranged [one-action] reaction breacher +9 (concussiverange increment 100 feetrazingtech), Damage 1d8 bludgeoning
Fusillade The Corpse Fleet expendable's ranged Strikes deal an additional 1d4 precision damage when the Corpse Fleet expendable is within the first range increment of at least one other member of the Corpse Fleet wielding a ranged weapon.

All Creatures in "Corpse Fleet"

NameLevelSpoiler
Corpse Fleet Expendable0Guilt of the Grave World
Corpse Fleet Infantry1
Rigor Mortic1Guilt of the Grave World
Corpse Fleet Junior Officer2Guilt of the Grave World
Corpse Fleet Officer4
Corpse Fleet Recruiter7
Sanimus Slayn7Guilt of the Grave World

Corpse Fleet

The Corpse Fleet is an army made up of undead supremacists who refuse to bow to the will of the living. Founded by defectors from the Eoxian navy, the Corpse Fleet aims to shatter Pact Worlds unity and liberate Eox from the influence of the living and those bone sages who sided with them. Unyielding and utterly ruthless, the Corpse Fleet deals in death and destruction, feeding on the living and exploiting the dead.