Rigor mortics were designed as literal cannon fodder for Corpse Fleet squadrons performing boarding actions in deep space. Barrow's notorious research and development division engineered these unliving weapons from the recycled remnants of heavily damaged troopers that were then grafted into powered armor. Rigor mortics are ammunition and shock trooper combined, designed to blast through hulls or crash-land into planets—and keep fighting without falling apart on impact.
Elite |
Normal |
Weak
Str +3
Dex +3
Con +3
Int -1
Wis +0
Cha -2
HP 24, void healing
Hardness 3
Immunities death effects, disease, paralyzed, poison, unconscious
Breaching Strikes A rigor mortic's melee Strikes treats the Hardness of all other creatures and objects as though they were 5 less than their normal value. Cocoon Projectile A fully-encased rigor mortic can be fired from a starship weapon into another vehicle or from a starship onto the ground. When delivered onto a battlefield in this fashion, the rigor mortic ignores all falling damage even if they're dropped from orbit. For 1 hour after a drop, a rigor mortic rolls initiative with a –2 penalty and is stunned 1 for the first round of combat.
Construct Armor A rigor mortic's grafted armor plates give it Hardness. This Hardness reduces any damage it takes by an amount equal to its Hardness. Once the rigor mortic is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks, removing its Hardness and reducing its Armor Class to 12. Construct Shield A rigor mortic can Raise a Shield using its integrated armor.
Speed 20 feet
Melee
[one-action]
shield slam +9
,
Damage 1d8+3 bludgeoning
Slow March
[two-actions]
The rigor mortic
Raises a Shield and Strides twice. The rigor mortic's allies within 20 feet gain lesser cover.
Breaching Charge
[two-actions]
The rigor-mortic Strides twice and Strikes. If the Strike is a critical hit with a breaching weapon, the target is
stunned 1.