SFS Standard Phase Cutlass

Price 18 credits
Damage 1d6 Modular
Bulk 1
Hands 1
Type Melee
Category Martial
Group Sword
Upgrades 1

A phase cutlass resembles a traditional curved sword until it's powered. Then its blade morphs into a shimmering void, with a tiny star for each life it ended.

Improvements

Grade Level Upgrade Price Total Price Upgrades Damage Dice Tracking
Commercial Phase Cutlass 0 18 credits 1 1d6
Tactical Phase Cutlass 2 +350 credits 368 credits 1 1d6 +1
Advanced Phase Cutlass 4 +650 credits 1018 credits 2 2d6 +1
Superior Phase Cutlass 10 +9000 credits 10018 credits 2 2d6 +2
Elite Phase Cutlass 12 +10000 credits 20018 credits 3 3d6 +2
Ultimate Phase Cutlass 16 +80000 credits 100018 credits 3 3d6 +3
Paragon Phase Cutlass 19 +300000 credits 400018 credits 4 4d6 +3

Traits

Analog:Armor with the analog trait eschews advanced electronics, computers systems, and electric power sources, it was manufactured and calibrated using the latest advanced technology and modern materials. This armor is immune to abilities that target technology. Armor runes don't function on this armor unless this armor also has the archaic trait. Analog armor usually has the exposed trait.

A shield with the analog trait eschews advanced electronics, computers systems, and electric power sources, but was manufactured and calibrated using advanced technology. This shield is immune to abilities that target technology. Shield runes don't function on this shield unless this shield also has the archaic trait.

A weapon with the analog trait eschews advanced electronics, computers systems, and electric power sources but was manufactured and calibrated using advanced technology. This weapon is immune to abilities that target technology. Weapon runes don't function on this weapon unless this weapon also has the archaic trait.
Deadly d6:On a critical hit, the weapon adds a weapon damage die of the listed size. Roll this after doubling the weapon's damage. This increases to two dice for elite and ultimate grade weapons and 3 dice for paragon grade weapons. For instance, an elite nano-edge rapier deals an additional 2d8 piercing damage on a critical hit. An ability that changes the size of the weapon's normal damage dice doesn't change the size of its deadly die.
modular (S and analog, or V, powered, and tech):The weapon has multiple configurations that you can switch between using an Interact action. Typically, switching between configurations of a modular weapon allows it to deal different types of damage (listed in the trait, such as “modular B, P, or S”), though it's possible for a modular weapon's description to list most complicated configurations
Sweep:This weapon makes wide swinging attacks. When you attack with this weapon, you gain a +1 circumstance bonus to your attack roll if you already attempted to attack a different target this turn using this weapon.

Critical Specialization Effects

Certain feats, class features, weapon fusions, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.

Sword The target is made off-balance by your attack, becoming off-guard until the start of your next turn.