Solar Manifestations
Your deep understanding of the stellar forces of the universe manifests in a variety of tangible ways. You can create and maintain three different manifestations: a solar flare, solar nimbus, and solar weapon. Your manifestations temporarily vanish if you become unattuned. Paizo Clarifications
Three manifestations is not a hard limit. You can manifest each of your solar manifestations, not just a solar flare, solar nimbus, and solar weapon.
When dropped a solar weapon becomes part of your solar mote and must be manifested by using the Attune action when you want to use it again.
Solar Flare
Graviton-Attuned
Photon-Attuned
Solar Nimbus
You gain the Nimbus Surge reaction.
Nimbus Surge [reaction]
Graviton-Attuned If the Strike is a critical success, the target must succeed at a Fortitude save against your class DC or become enfeebled 1 until the end of its turn.
Photon-Attuned If the Strike is a critical success, the target must succeed at a Fortitude save against your class DC or become clumsy 1 until the start of its turn.
Solar Weapon
At first level, choose up to two of the following traits for your weapon. Alternatively, you can select the reach or two-hand 1d10 trait for your weapon instead of selecting two of the following traits. You can select one of the following weapon groups for your weapon to be a part of. Your solar weapon gains additional benefits based on your current attunement.