Security Sharpshooter Creature 5

A surgically accurate sharpshooter with a watchful eye can intervene before a client is even aware of the danger.

Elite Weak Security Sharpshooter Creature 5

Recall Knowledge DC 19 20 22 •
Humanoid (Society)
Perception +15; darkvision
Languages Common
Skills Acrobatics +12, Computers +11, Stealth +16
Str +1 Dex +5 Con +2 Int +2 Wis +4 Cha +1
Drone Headset The sharpshooter can see through their drone as if they shared a space.

AC 21
Fort +9
Ref +16
Will +13
HP 60
Chameleon Alloy [reaction] Trigger The sharpshooter takes damage; Effect The sharpshooter becomes invisible until the start of their next turn and Strides. The sharpshooter can't use Chameleon Alloy again for 1d4 rounds.

Speed 25 feet
Melee [one-action] knife +14 (agileanalogfinessetracking +1versatile s), Damage 2d4+6 piercing
Ranged [one-action] knife +14 (agileanalogfinessethrown 10 feettracking +1versatile s), Damage 2d4+6 piercing
Ranged [one-action] laser rifle +15 (expend 2hands 2mag 10range increment 100 feetreload 1tech), Damage 2d8+5 fire
Deploy Drone [two-actions] Requirements The sharpshooter doesn't have an active drone and their datapad is intact, isn't glitching, and is on their person; Effect The sharpshooter prints and throws a hardlight drone to a point they can see within 30 feet. The drone is a Small creature with the construct, mindless, robot, and tech traits. It has 15 Hit Points and shares the sharpshooter's AC and saving throw modifiers. It hovers in place and can't move or act except as directed by the sharpshooter.
Dispersal Gas [one-action] (manipulate) Requirements The sharpshooter's drone is within 60 feet; Effect The drone sprays gas in a 10-foot emanation. Creatures in the area must attempt a DC 22 Fortitude save. The sharpshooter can't use Dispersal Gas again for 1d4 rounds.
Critical SuccessThe creature is immune to this effect for the next 24 hours.
SuccessThe creature is sickened 1.
FailureThe creature is sickened 1 and off-guard for as long as it's sickened.
Critical FailureAs failure, but the creature is sickened 2 instead.
Move Drone [one-action] (manipulate) The drone flies 30 feet.
Trick Shot [two-actions] Requirements The drone is within the sharpshooter's line of sight and within 60 feet of the sharpshooter; Effect The sharpshooter reflects a laser rifle shot from the drone to scatter the shot, dealing 3d8 fire damage to all creatures in a 30-foot line from the drone (DC 22 basic Reflex save).

All Creatures in "Security Guard"

Security Guard

Every corporation, church, and upscale neighborhood on the station has its own security.