Hardlight Havoc Creature 5

This hardlight life-form is unstable, displaying stuck frames and erratic movements.
Recall Knowledge - Construct (Arcana): DC 20
Recall Knowledge - Construct (Crafting): DC 20
Unspecific Lore: DC 18
Specific Lore: DC 15

Hardlight Havoc Creature 5

Image of a hardlight havoc
Perception +12 (darkvision)
Languages Common
Skills Athletics +14, Intimidation +13, Society +11
Str +5 Dex +2 Con +3 Int +2 Wis +1 Cha +0

AC 21
Fort +14
Ref +11
Will +8
HP 76
Resistances physical 4 (except ghost killer)
Weaknesses electricity 4, force 4
Error State Before the hardlight havoc begins its turn in combat, it gains one of the following error states at random, losing any previous error state.
  • Change Character The hardlight havoc regains 2d8 Hit Points.
  • Pixelation The hardlight havoc is concealed from all creatures.
  • Power Leak The hardlight havoc is stunned 1. At the end of its turn, it deals 4d6 electricity damage to creatures in a 10-foot emanation (DC 22 basic Reflex save).
  • Surge The hardlight havoc is quickened until the end of its turn and can use the extra action to Stride or Strike.
Tethered 120 feet.

Speed 25 feet
Melee [one-action] hardlight punch +14 (reach 10 feet), Damage 2d8+5 force
Flicker [two-actions] (teleportation) The hardlight havoc teleports up to 40 feet. If the destination is within melee reach of an enemy, it can make a melee Strike against that enemy. If it teleports to a square without a surface to stand on, it falls after attempting a Strike and takes no damage from falling.

All Creatures in "Hardlight Life-Form"

Hardlight Life-Form

Unlike normal holograms, hardlight life-forms are tangible, living entities.