These creatures typically resemble the ad or media they were born from, though they often also resemble bat-like elemental scamps, thus earning their name.
Elite |
Normal |
Weak
Languages Common
Str +0
Dex +4
Con +0
Int -1
Wis +2
Cha +4
HP 16
Immunities bleed,
death effects,
disease,
doomed,
drained,
fatigued,
healing,
nonlethal attacks,
paralyzed,
poison,
sickened,
spirit,
unconscious,
vitality,
void
Tethered 100 feet.
Speed 20 feet (
hover), fly 30 feet
Arcane Innate Spells DC
17 (+2 damage to cantrips, +4 damage to other spells) (-2 damage to cantrips, -4 damage to other spells);
2nd
Cantrips (2nd)
Freeze
[three-actions]
The hardlight scamp holds perfectly still so it appears as a normal hologram and becomes
hidden. A hardlight scamp can Freeze even while being observed and counts as being
concealed.
Holospark
[one-action]
The hardlight scamp shoots sparks at a creature within 60 feet. The target must succeed at a DC
17 Fortitude save or be
dazzled for 1 round (1 minute on a critical failure).
All Creatures in "Hardlight Life-Form"
Unlike normal holograms, hardlight life-forms are tangible, living entities.