Companion Advancements

You can advance an animal companion, usually due to one of your class feat choices. Normally, you can advance a young animal companion to a mature animal companion, advance a mature companion to either a burly or deft companion, and advance a burly or deft companion into a specialized companion.

SFS Standard Mature

When you advance a young animal companion to a mature animal companion:
  • If your companion is Medium or smaller, it grows by one size.
  • Increase its Strength, Dexterity, Constitution, and Wisdom modifiers by 1.
  • Increase its proficiency rank for Perception and all saving throws to expert. Increase its proficiency ranks in Intimidation, Stealth, and Survival to trained, and if it was already trained in one of those skills from its type, increase its proficiency rank in that skill to expert.
  • Increase its unarmed attack damage from one die to two dice (for instance 1d8 to 2d8).

SFS Standard Burly

To advance a mature animal companion to a burly animal companion:
  • If your companion is Medium or smaller, it grows by one size.
  • Increase its Strength modifier by 2 and its Dexterity, Constitution, and Wisdom modifiers by 1.
  • Increase its proficiency rank in Athletics to expert.
  • It deals 3 additional damage with its unarmed attacks. Its attacks become magical for the purpose of ignoring resistances.
  • It learns the advanced maneuver for its type.

SFS Standard Deft

To advance a mature animal companion to a deft animal companion:
  • Increase its Dexterity modifier by 2 and its Strength, Constitution, and Wisdom modifiers by 1.
  • Increase its proficiency rank in Acrobatics to expert.
  • It deals 2 additional damage with its unarmed attacks. Its attacks become magical for the purpose of ignoring resistances.
  • It learns the advanced maneuver for its type.

SFS Standard Specialized

Specialized animal companions are more intelligent and engage in more complex behaviors. Most animal companions can have only one specialization. The first time an animal gains a specialization, it gains the following, in additional to any special benefits.
  • Its proficiency rank for unarmed attacks increases to expert.
  • Its proficiency ranks for saving throws and Perception increase to master.
  • Increase its Dexterity modifier by 1 and its Intelligence modifier by 2.
  • Its unarmed attack damage increases from two dice to three dice, and it increases its additional damage with unarmed attacks from 2 to 4 or from 3 to 6.
  • The extra benefit of the specialization chosen.