This programming language was originally developed by university students building their own coffee-serving drone. This code operates driver keys on virtual drones so different manufacturer’s parts work with the same system.
Firmware Enhancement You have a personalized
minibot that you can summon to your side using an Interact action, causing it to appear in an adjacent space. As part of your 10-minute activity to Refocus, you can repair your personal minibot, restoring it to full Hit Points (even if it was destroyed). The minibot's maximum Hit Points are increased by an amount equal to your level. If you own another purchasable minibot, you can consume it permanently to transplant its features into your minibot. You can upgrade your minibot's transplanted features by paying the difference in cost between the destroyed minibot and the higher-level version of that minibot.
Overclock Boost (tech minion) Your overclocked minion gains a +1 item bonus to attack rolls and AC. If you're at least 10th level, the item bonus increases to +2, and at 15th level, it increases to +3. If you Overclock Gear after you Cast a Spell that summons a tech minion, you apply your overclock boost effects before the minion acts.
Overclock Pulse—Overclock Bot [one-action] (
concentrate,
flourish)
Requirements You control an overclocked tech minion;
Effect You Sustain the Spell that summoned your overclocked minion or command your overclocked minion. Additionally, it gains a number of temporary Hit Points equal to half your level rounded up until the end of your next turn.
Basic Jailbreak (3rd)—Enhacned Relay When you use Jailbreak Spell to apply the Signal Relay spellshape, you don't need line of effect to the tech minion you affect. The tech minion must still be within 120 feet.
Advanced Jailbreak (8th)—Two-Way Relay When you use Jailbreak Spell to apply the Signal Relay spellshape to a non-polymorph spell with no harmful effects and with a duration no longer than 1 hour, the spell affects both you and your minion instead of just your minion. The duration of the spell is reduced by half; if the spell ends for either you or your minion for any reason, it ends for both of you.