Drone
If your drone is reduced to 0 Hit Points, rather than being destroyed, it collapses and initiates an emergency reboot, shutting down until repaired. While shut down, it becomes immune to damage, can't be harmed, and can't take any actions. At the end of 1 minute, it's restored to 1 Hit Point. By spending a little extra time, you can direct your drone to enact a more complex plan. You can spend 2 actions to Command instead of 1 when commanding your drone; your drone can then use an additional action (normally 3 actions, rather than 2).
You can Modify your adjacent drone, its unarmed attacks, and any weapons it wields. The drone counts as armor for the purposes of Modify. The drone's unarmed attacks count as weapons for the purposes of Modify. You gain the following new mods.
- Desperate Repair (drone exocortex): Your drone gains temporary Hit Points equal to your level plus your Intelligence modifier until the end of your next turn.
- Killbot (drone exocortex): Your drone gains a +2 status bonus to damage rolls. If your drone's Strikes deal more than one weapon damage die, the status bonus increases to 2 per weapon damage die, to a maximum +8 status bonus to damage rolls with four weapon damage dice.