Key Terms
Action
Ancestry
Armor Class (AC)
Attack
Attribute Modifier
Background
Bonuses and Penalties
Check
Class
Condition
Currency
Feat
Game Master (GM)
The Galaxy
Hit Points (HP)
Initiative
Level
Nonplayer Character (NPC)
Perception
Player Character (PC)
Proficiency
Rarity
Roleplaying
Round
Saving Throw (Save)
There are three types of saving throws: Fortitude (to resist diseases, poisons, and physical effects), Reflex (to evade effects a character could quickly dodge), and Will (to resist effects that target the mind and personality).
Skill
Speed
Spell
Spells have ranks ranging from 1st to 10th, which measure their power; characters and monsters can usually cast only a certain number of spells of any given rank.
Trait
All the traits used in this book appear here.