Animated suits of tech armor excel as loyal bodyguards, training dummies, or security.
Elite |
Normal |
Weak
Str +4
Dex +1
Con +4
Int -5
Wis +3
Cha +0
HP 41
Hardness 4
Immunities bleed,
death effects,
disease,
doomed,
drained,
fatigued,
healing,
mental,
nonlethal attacks,
paralyzed,
poison,
sickened,
spirit,
unconscious,
vitality,
void
Unreliable Tech Once an animated tech armor is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, it becomes permanently
glitching 1 until its Hit Points are fully restored (such as by being Repaired).
Speed 20 feet
Jetpack Tackle
[two-actions]
Using a built-in thruster pack, the animated armor
Strides and then attempts a
Shove, moving with the target on a success or critical success. After resolving the Shove, the animated tech armor attempts to
Trip the target using the same multiple attack penalty as the Shove. The animated armor then falls
prone.
All Creatures in "Animated Object"
Objects can be animated in multiple ways for a variety of functions. Since ancient times, weapons and armor have been given life as guardians and sentries through magic or ritual.