HP 15
Hardness 2
Immunities bleed, death effects, disease, doomed, drained, fatigued, healing, mental, nonlethal attacks, paralyzed, poison, sickened, spirit, unconscious, vitality, void
Unreliable Tech Once an animated firearm is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, it becomes permanently
glitching 1 until its Hit Points are fully restored (such as by being
Repaired).
Weapon Mode In the hands of its creator, an animated firearm is a commercial laser pistol. The creator can
Interact to release the firearm into an adjacent space to act on its own, or to retrieve it from an adjacent space and use it as a weapon.