Priest Of Lissala Creature 5

Elite Weak Priest Of Lissala Creature 5

Recall Knowledge DC 24 (includes +5 from Rare) 25 (includes +5 from Rare) 27 (includes +5 from Rare)
Humanoid (Society)
Perception +15 (darkvision)
Languages Azlanti, Common
Skills Deception +11, Occultism +13, Religion +16
Str +2 Dex +3 Con +3 Int +2 Wis +5 Cha +2

AC 20
Fort +12
Ref +10
Will +16
HP 55
Vitality Network A priest of Lissala has a network of vitality they can channel up to 4 bonded allies as though they were a mystic. This network can store a maximum of 20 Hit Points and is full at the start of combat.

Speed 25 feet
Melee [one-action] knife +11 (agileanalogfree-hand), Damage 2d6+5 slashing
Arcane Spontaneous Spells DC 22, attack +14 (+2 damage to cantrips, +4 damage to other spells) (-2 damage to cantrips, -4 damage to other spells); 3rd (2 slots) 2nd (4 slots) 1st (4 slots) Cantrips (3rd)
Fill Vitality [one-action] Frequency one per round; Effect The priest of Lissala restores 6 Hit Pints to their vitality network, up to its maximum.
Transfer Vitality [one-action] The priest of Lissala transfers any number of Hit Points from its vitality network to a visible bonded target.