SFS Standard Soul Surge [two-actions] Spell 2

Traditions divine, primal
Range 60 feet
Targets 1 creature
Defense AC

You channel your life force into a spear of energy. You lose 6 Hit Points or, if you're in a bond with a vitality network that has at least 12 Hit Points, you can reduce the vitality bond's Hit Points by 12 instead. Make a ranged spell attack against the target's AC. On a hit, you deal 6d6 spirit damage. On a critical hit, the target takes double damage and becomes drained 1.

Heightened (+1) Increase the damage dealt by 2d6 and the Hit Points lost by 2 (or by 4 if you spend Hit Points from a vitality network).