Halfling Heritages

Halflings have adapted to survive across the galaxy in a variety of conditions. Choose one of the following halfling heritages at 1st level.

SFS Standard Caravan Cousin Halfling

You spent a significant portion of your life traveling with a halfling caravan, wheeling and dealing with people from all kinds of worlds, social strata, and moral inclinations. You become trained in Diplomacy. If you would automatically become trained in Diplomacy (from your background or class, for example), you instead become trained in a skill of your choice. You gain the Bargain Hunter feat and a +1 status bonus to Diplomacy checks to Earn Income.

SFS Standard Ductsneak Halfling

You have taken to subsisting in the forgotten grooves of society, living in the hidden nooks and crannies of settlements, starships, and far stranger places. You're comfortable living on the edges of society and are no stranger to finding shelter in a pinch.

You become trained in Acrobatics. If you would automatically become trained in Acrobatics (from your background or class, for example), you instead become trained in a skill of your choice. You gain the Quick Squeeze skill feat. Additionally, you don't take a penalty for not using a crowbar to Force Open a panel, grate, or similar impediment to enter a space that a Medium creature would need to squeeze inside to enter.

SFS Standard Quarterling Halfling

You've adopted the cultures and habits of the ancestries around you. You've made these people your people and their home your own. You become trained in Society. If you would automatically become trained in Society (from your background or class, for example), you instead become trained in a skill of your choice. You gain the Adopted Ancestry general feat.

SFS Standard Whispered Record Halfling

You're a living record of halfling history, memorizing and passing on historical records of the exploits of halflings all over the galaxy, both old and new. These records might take the form of a didactic poem that recants a halfling's ordeals against the dangers of imprudence or a long, plainly worded record, (like a journal) of a halfling's time as a soldier. You gain the Additional Lore feat for Halfling Lore. Once per day, you can Recall Knowledge about any topic using Halfling Lore with a –2 circumstance penalty.

Versatile Heritages

The peoples of the Pact Worlds (and other worlds in the galaxy) are many, and they have a long history of intermingling or dabbling with forces capable of altering the very fabric of a mortal body or soul. The children born to such parents might have traits from each of their parents or physiological manifestations of the forces their ancestors were influenced by, manifesting as a specific heritage.

SFS Standard Borai

You've returned from the brink of death as a borai— at once both living and undead. You gain the borai and undead trait, in addition to the traits from your ancestry. Unlike other undead, you don't gain void healing. You're healed by vitality effects and damaged by void damage, as if you were a living creature. Likewise, you can be stabilized, healed, and brought back to life as if you were a living creature, save that you always return to life in your normal undead state (as a borai). You gain low-light vision, or you gain darkvision if your ancestry already has low-light vision. You can choose from borai feats and feats from your ancestry whenever you gain an ancestry feat.

Borai details

SFS Standard Corpsefolk

You are a reanimated corpse. Your undead nature might physically manifest in gray or pale skin, eyes that turn solid black or white, or an unnatural elongation of the fingernails (or similar appendages). You gain the corpsefolk and undead traits, in addition to the traits from your ancestry. You gain low-light vision, or you gain darkvision if your ancestry already has low-light vision. You can choose from corpsefolk feats and feats from your ancestry whenever you gain an ancestry feat.

Corpsefolk details

SFS Standard Gap-Touched

The Gap has subsumed some part of you and left you with weird powers and jarring existential issues, while giving you a unique ability to perceive the history obscured by the Gap. You gain the Gap-touched trait, in addition to the traits from your ancestry. You can choose from Gap-touched feats and feats from your ancestry whenever you gain an ancestry feat. You gain the Additional Lore general feat for Gap Lore. You gain a +1 circumstance bonus to saving throws against mental effects.

Gap-Touched details

SFS Standard Prismeni

You have an innate connection to the Drift. You gain the prismeni trait, in addition to the traits from your ancestry. While you're in the Drift, you can automatically pinpoint the location of Drift beacons, Drift lanes, Drift engines, and other Drift-related technology within a 100-mile radius. If you're Piloting a starship that doesn't have a Drift engine, you can serve as a connection between the Drift and that starship. This is a 1-minute activity that has the concentrate trait, and it allows the starship you're Piloting to enter or exit the Drift. Once within the Drift, the starship travels via conventional thrusters, as normal. When you get a critical failure on a Piloting check to Navigate or Plot Course through the Drift, you get a failure instead. You gain low-light vision, or you gain darkvision if your ancestry already has low-light vision. You can choose from prismeni feats and feats from your ancestry whenever you gain an ancestry feat.

Prismeni details

SFS Standard Xenometric Android

You're a constructed version of a non-human ancestry. You gain the android trait, in addition to the trait associated with the ancestry you resemble. You gain the constructed ability but not the low-light vision ability of androids. In addition, your size category and reach changes to match the chosen ancestry. You can select from android feats up to 13th level, any of the feats of the ancestry you resemble, or xenometric android feats whenever you gain an ancestry feat. Choose a heritage from your ancestry, but you don't gain its mechanical benefits. The xenometric android heritage shouldn't be taken by a member of a constructed ancestry, such as android, or a human.

Xenometric Android details