SFS Standard Halfling

Image of a halfling operativeImage of a halfling tech

Halflings are small and plucky folk who took to the freedom of spacefaring with bravery and resilience. They bring humor, curiosity, and charm to the furthest reaches of the galaxy. While they're famous for their incredible luck, many halflings' most remarkable trait is their strength of character and will.

Driven by powerful wanderlust, halflings have become an ancestry ubiquitous with space travel. Their adaptability and persistence help them weather harsh conditions with optimism and willpower. Many halflings take great pride in making their abodes comfortable and enjoy unclasping their magboots after a long day. If you want to play a brave optimist who faces challenges with luck, resilience, and an appreciation of small comforts, you should play a halfling.

You Might…

  • Trust that everything will work out even if you act impulsively.
  • Get along with many but trust a select few.
  • Often let your curiosity overcome your better judgment.

Others Probably…

  • Treat you like a child.
  • Expect you to be relentlessly chipper and humorous.
  • Admire your natural charm and grace.

Physical Description

Halflings are small humanoids that resemble humans with vaguely elfin ears and disproportionately large hands and feet. Rarely growing more than 3 feet tall, many people assume halflings are human children on first encountering them. They have much of the same variety of skin, hair, and eye pigmentation as humans.

Many halflings have a polite aversion to receiving augmentations or implants, with the most common reasoning being that they're comfortable with what they have. While there's no overt stigma in halfling cultures against those who receive augmentations, halflings who enhance themselves tend to pay extra to make the new body parts look as subtle as possible.

Society

Halflings are widespread due to the wanderlust common in many of their young adults. Halfling communities are integrated into most major Drift ports, usually in neighborhoods with other small-sized ancestries. Halflings' charm and garrulous natures make them natural spokespeople and celebrities, and their physical grace makes them popular athletes in sports that reward swift and agile competitors. Their folksy language and colorful aphorisms have produced a number of loanwords and phrases in long-haul spacer chatter, Diasporan pirate cant, and social media slang.

While technically without a home world in the absence of lost Golarion, many halflings are happy to settle down wherever they happen to find themselves. Utilizing small, forgotten spaces creatively and making modest functional apartments in maintenance hallways or cargo bay nooks are sources of great pride for many halflings. Those who travel often keep mementos of past homes or trophies of their victories with which they decorate their sleeping areas. Halfling cuisine varies from region to region, efficiently integrating local ingredients to their simple stews, roasts, and casseroles. Most households make foods in vast quantities, intended to feed visiting family members and fortunate neighbors.

Halfling caravans are an unmistakable sight on major transit lanes. Consisting of hundreds of mismatched ships that operate under a code of mutual defense, caravans contain a varied mix of freight haulers, tourist ships, and colony ships, plus gunships and fighters serving as scouts and guards. These ramshackle armadas run regular routes between major ports and far-flung colonies. In major ports, caravan arrivals usually shut down halfling neighborhoods, as most communities go out in droves to welcome the crew, throw a feast, share news, and conduct business.

Caravan ships rarely transport anyone other than halflings and their families, but bringing adopted family of other ancestries is permitted. To be an outsider allowed onto a halfling caravan ship is a sign of great trust and respect in the halfling community. On the rare occasion where someone betrays the trust of the caravan, halfling or not, these duplicitous people are made to disappear, almost always never to be seen again. Those who eventually resurface are found dead, branded with a mark that resembles a bell or a flower.

Due to a history riddled with oppression and subjugation, most halflings are often warm but private with other ancestries. Many ysoki and halflings maintain a friendly rivalry, often competing in salvage runs and trade negotiations. Halfling and human cultures remain inextricably intertwined, with humans being one of the main sources of the pervasive superstition that halflings bring luck to ships and colonies.

Halfling names are often simple and short, usually three syllables or less, but they often incorporate multiple languages.

Beliefs

Many halflings believe firmly in hope and their ability to make a difference. Even in life-or-death situations, they bring an even temper and determination that can surprise people unfamiliar with their history. Halflings also have a dark side, knowing full well that evil suffered tends to grow, and they're unafraid of committing extreme acts in service to their beliefs.

Halflings believe Desna is the fount of their fabled luck, but some adopt the luck gods from other ancestries as well when making their homes among other cultures. Tradition has it that the halfling oral record stretches unbroken through the Gap, preserving the names and customs of Chaldira and Thamir, their ancestral gods of fortune and vengeance. Those who still worship these old gods treat their names as prized secrets, only whispering them in times of great need.

Popular Edicts find home where you are, keep family first, trust yourself
Popular Anathema settle for bad food, lodgings, or company

Sample Names

Basina, Belle, Brillan, Dale, Danforth, Hemford, Jarsten, Maisie, Mia, Penvo, Toressa

Halfling Mechanics

Hit Points

6

Size

Small

Speed

25 feet

Attribute Boosts

Dexterity, Wisdom, Free

Attribute Flaw

Strength

Languages

Common
Halfling
Additional languages equal to your Intelligence modifier (if it's positive). Choose from the list of common languages and any other languages to which you have access (such as the languages prevalent on your home world).

Keen Eyes

Your eyes are sharp, allowing you to make out small details about concealed or even invisible creatures that others might miss. You gain a +2 circumstance bonus when using the Seek action to find hidden or undetected creatures within 30 feet of you. When you target an opponent that's concealed or hidden from you, reduce the DC of the flat check to 3 for a concealed target or to 9 for a hidden one.