Crew Quarters

This expansion bay provides a safe place for the crew to rest. Crew quarters don't take up an expansion bay slot and always have enough room to accommodate all crew members. A starship can have only one type of crew quarters installed at a time.

Bunks: Sturdy but utilitarian metal cots stack sleeping crew members on top of each other. Creatures gain a +1 item bonus to Perception checks to initiative rolls while resting in the bunks.
Budget: Cramped yet cozy rooms allow enough space for a bed, footlocker, and a few decorations. Each contains a secret panel in the ceiling, floor, or wall with a cache that grants a +1 item bonus to Conceal up to 10 Bulk of items stored there. Medium and smaller creatures gain a +1 item bonus to Hide in the cache.
Comfortable: These plush yet functional rooms arranged around a spacious common area create a hub for the whole crew to enjoy starship amenities together. Starships with comfortable crew quarters installed gain 1 extra slot for an expansion bay.
Extravagant: Luxurious suites adorned in opulent furnishings are biosynced and tailor-made for each member of the crew. Creatures resting in extravagant crew quarters need to spend only 4 hours there to gain the benefits of a full night's rest.