Gunnery

A starship weapon console is a must-have for crews who want to defend themselves. A gunnery has a single starship weapon installed in it. A starship can have more than one gunnery.

Helmed Gunnery Benefits: You can Strike with the installed weapon (or use Area Fire or Auto-Fire for weapons with the area or automatic traits). These attacks gain the station trait.

Click here to view Gunnery upgrades.

Gunnery Advancement
Grade Level Upgrades Damage Dice Traits
Commercial 1 0 1 –
Tactical 2 1 1 Tracking +1
Advanced 4 2 2 Tracking +1
Superior 10 2 2 Tracking +2
Elite 12 3 3 Tracking +2
Ultimate 16 3 3 Tracking +3
Paragon 19 4 4 Tracking +3

Commercial Gunnery Level 1

Lock On [one-action]


You have your starship’s crosshairs hone in on a target. Until the end of your turn, a target within sensor range takes a –1 status penalty to AC against your Strikes and a –1 circumstance penalty to Reflex saves against your Area Fire and Auto-Fire.

Tactical Gunnery Level 2

Target Battle Station [one-action]

Requirements You’ve identified one or more battle stations on the target starship.

You focus your targeting systems on a specific battle station on board another starship. Your next Strike against the target before the end of your next turn gains the following effects.
Critical SuccessIf the Strike damages the target’s Hull Points, the battle station becomes malfunctioning, and the target is stunned 1.
SuccessIf the Strike damages the target’s Hull Points, the battle station becomes malfunctioning.