To remember useful information on a topic, you can attempt to Recall Knowledge. This action is one you're likely to use frequently. Learning more about the Universe and people around you is one of the best ways to inform your decisions, and Recalling Knowledge can help you figure out how to best fight alien horrors, solve ancient mysteries, and navigate social challenges.
You might know basic information about something without needing to attempt a check, but Recall Knowledge requires you to stop and think for a moment so you can recollect more specific facts and apply them. You might even need to spend time investigating first. For instance, to use Medicine to learn the cause of death, you might need to conduct a forensic examination before attempting to Recall Knowledge.
You attempt a skill check to try to remember a bit of knowledge regarding a topic related to that skill. Suggest which skill you'd like to use and ask the GM one question. The GM determines the DC. You might need to collaborate with the GM to narrow down the question or skills, and you can decide not to Recall Knowledge before committing to the action if you don't like your options.
Critical SuccessYou recall the knowledge accurately. The GM answers your question truthfully and either tells you additional information or context, or answers one follow-up question.
SuccessYou recall the knowledge accurately. The GM answers your question truthfully
Critical FailureYou recall incorrect information. The GM answers your question falsely (or decides to give you no information, as on a failure).
Sample Recall Knowledge Tasks
The following examples use Corporate Lore or Religion.
Untrained name of a CEO or core deity
Trained names of a company's board members, major doctrines of a core deity
Expert hierarchy of a company's employees, teachings of an ancient religious sect
Master hidden facilities and trade routes of an interplanetary corporation, major temples of a deity across Near Space
Legendary black site of an elusive bioweapons manufacturer, secret doctrines of a religion, remote holy sites in the Vast