Activities
An activity might cause you to use specific actions within it. You don't have to spend additional actions to perform them—they're already factored into the activity's required actions. (See Subordinate Actions below.)
You have to spend all the actions of an activity at once to gain its effects. In an encounter, this means you must complete it during your turn. If an activity gets interrupted or disrupted in an encounter, you lose all the actions you committed to it.
Exploration and Downtime Activities
If an activity outside of an encounter is interrupted or disrupted, as described in Disrupting Actions, you usually lose the time you put in, but no additional time.