Starship Weapons

The following starship weapons can be installed only into a starship’s gunnery but otherwise function as any other weapon would. They’re fired by a crew member helming a gunnery battle station, using that crew member’s modifiers and proficiencies to determine if the attack hits. If any trait or critical weapon specialization refers to distance in feet, treat each 10-foot increment as 1 zone, to a minimum of 1 zone. A starship weapon installed in a gunnery can’t be disarmed or dropped. Starship weapons don’t need to be reloaded.

Upgrading Starship Weapons

Starship weapons automatically upgrade when installed into a gunnery battle station above commercial grade, becoming the same item level and grade as the battle station. This improves the weapon’s damage die, gives it the tracking trait, and defines how many weapon upgrades can be installed in the weapon, as indicated on the Weapon Improvements table. Weapon upgrades are installed into individual starship weapons, whereas gunnery battle stations use their upgrade slots for battle station upgrades.
Starship Weapon Improvements
GradeLevelUpgradesDamage DiceTraits
Commercial–+01–
Tactical2+01Tracking +1
Advanced4+12Tracking +1
Superior10+12Tracking +2
Elite12+23Tracking +2
Ultimate16+23Tracking +3
Paragon19+34Tracking +3