A starship loses the compromised condition if it reaches compromised 0. A starship also loses the compromised condition if it gains 1 Hull Point or more. Any time a starship loses the compromised condition, it gains the wrecked 1 condition or increases its wrecked value by 1 if it already has that condition. Restoring Hull Points or removing the compromised condition from a starship doesn’t automatically remove the malfunctioning condition from its battle stations, though many actions that restore Hull Points, such as the Jump Start action, also remove the malfunctioning condition from battle stations.