Anachronistic Gear
Item Grades
By default, all equipment from Pathfinder has the archaic trait to distinguish it from equipment made using modern crafting techniques and technology. Archaic armor and weapons aren't analog or tech and can't be upgraded like normal equipment. You could simply allow characters with Pathfinder equipment to apply runes, as some crafters still know these ancient techniques. Alternatively, you could modify equipment without runes in the process of upgrading it. By spending an additional week and paying half the base Price of the equipment, you could install the technology required to apply upgrades, integrate tech like comm units and environmental protectiona into armor, and add upgrade slots to shields and weapons. In the case of armor, you can even allow players to pay only half the base price by giving the armor the exposed trait, denying themselves the benefits of environmental protections. The end result would be a commercial grade piece of equipment with the tech trait and one upgrade slot.
Ammunition
Other Equipment
Optional Rule: Archaic Equipment
- The Broken Threshold (BT) of equipment with the archaic trait equals three-quarters of its maximum Hit Points, causing it to gain the broken condition when it takes damage equal to a quarter of its total Hit Points (instead of half).
- Armor with the archaic trait has weakness to nonarchaic weapons depending on its category: 6 for light armor, 4 for medium armor, or 2 for heavy armor.
- Unless you score a critical hit, weapons with the archaic trait deal one lower die size of damage against armor without the archaic trait (minimum 1d4).