SFS Standard Cerebral Circumvention [reaction] Feat 13

Prerequisites Telepredict
Trigger A Telepredicted creature uses an effect that requires a Reflex save or attempts to Disarm or Trip you.
Requirements You have a bonus against the target using Telepredict.

By reading cues and analyzing probability outcomes, you smoothly predicting your opponent's next move. You gain a +1 circumstance bonus to your Reflex save or Reflex DC against the triggering action. Increase this bonus to +2 if you've dealt mental damage to the target since the last time you used Telepredict.