SFS Standard See the Pattern [two-actions] Feat 14

Archetypes Eyeswide Detective
Frequency once per day

You spend 10 minutes going over clues you've learned about an investigation to draw a line to a possible solution. Choose a creature you've met and interacted with or studied for at least an hour, or a mystery that you've been investigating for at least a day, and ask a question about that topic that wouldn't normally fall under the purview of Recall Knowledge. The question must be specific and answerable, as determined by the GM. Some examples include, “Did the tech entrepreneur really kill his assistant?” or “Was the hacker collective responsible for the data theft?” You gain a flash of insight that allows you to know whether or not your line of thinking is on the right track, such as figuring out who to ask next, though you don't receive a definitive answer to your question. The GM determines your flash of insight.