SFS Standard Psychic Interrogation [one-action] Feat 6

Archetypes Eyeswide Detective
Requirements You share a language with the target, who is in range of your limited telepathy.

You mentally ambush a creature. Telepathically ask a question of a non-allied creature that you can see within range of your limited telepathy. The target must attempt a Will saving throw against the higher of your class DC or spell DC. Regardless of the result, the target is temporarily immune to your Psychic Interrogation for 1 hour.
Critical SuccessThe target is unaffected.
SuccessThe target is slightly distracted by your question and can't use reactions until the end of your next turn.
FailureThe target's mind is consumed by the thought of your question. They can't use reactions until the end of your next turn and are stupefied 1 for 1 minute. They can end the stupefied condition early by taking an action to telepathically reply to your question. They don't have to answer truthfully, but you gain a +2 circumstance bonus to your Perception DC if the target attempts to Lie to you, which increases to +4 if you have the Psychic Investigation feat.
Critical FailureAs failure, but the target becomes stupefied 2.