Encounters for Starfinder Society Scenario #2-07: Attack at the Freemarkets

Brelomari's Hideout

Elite Weak Tax-Class Civil Robot Creature 1

Recall Knowledge DC 13 15 16 •
Construct (Arcana)
Construct (Crafting)
Robot (Computers)
Robot (Crafting)
Perception +7; darkvision
Languages Common
Str +3 Dex +0 Con +2 Int +1 Wis +2 Cha +0

AC 14
Fort +7
Ref +3
Will +6
Tax Collector A tax-class civil robot can be placated by paying the fees, fines, or taxes it seeks to collect by offering the robot a credstick with an Interact action. If the robot takes a target's equipment (see repossession), it will count half the equipment's value toward the total tax owed. A creature can attempt a 3-action activity to fool the robot by Hacking it using a hacking toolkit and succeeding at a DC 18 Computers or Accounting Lore check. Programmed to accept many forms of payment, the robot takes a –2 penalty to AC and saving throws against actions that use a Computers check, such as the Combat Hack skill feat.
Reactive Disarm [reaction] Trigger A creature within the robot's reach attempts a melee or ranged Strike against the tax-class civil robot with a held weapon; Effect The robot uses its gasping hook to attempt to Disarm the triggering creature's weapon with a +1 circumstance bonus to its check.

Speed 25 feet
Melee [one-action] grasping hook +7 (disarmreach 15 feet), Damage 1d4+3 bludgeoning
Ranged [one-action] pulsecaster pistol +5 (expend 2mag 10nonlethalrange increment 30 feetreload 1tech), Damage 1d6 electricity
Repossession When a tax-class civil robot succeeds at a check to Steal or critically succeeds at a check to Disarm an item, it immediately picks up the item (if necessary) and stows it in a lockbox in the robot's frame. The robot can open the lockbox with a single Interact action without difficulty, but others must Pick the Lock (DC 18); a creature that attempts to do so while the tax-class civil robot is aware takes a –4 circumstance penalty to the check.

Elite Weak Tax-Class Civil Robot Creature 1

Recall Knowledge DC 13 15 16 •
Construct (Arcana)
Construct (Crafting)
Robot (Computers)
Robot (Crafting)
Perception +7; darkvision
Languages Common
Str +3 Dex +0 Con +2 Int +1 Wis +2 Cha +0

AC 14
Fort +7
Ref +3
Will +6
Tax Collector A tax-class civil robot can be placated by paying the fees, fines, or taxes it seeks to collect by offering the robot a credstick with an Interact action. If the robot takes a target's equipment (see repossession), it will count half the equipment's value toward the total tax owed. A creature can attempt a 3-action activity to fool the robot by Hacking it using a hacking toolkit and succeeding at a DC 18 Computers or Accounting Lore check. Programmed to accept many forms of payment, the robot takes a –2 penalty to AC and saving throws against actions that use a Computers check, such as the Combat Hack skill feat.
Reactive Disarm [reaction] Trigger A creature within the robot's reach attempts a melee or ranged Strike against the tax-class civil robot with a held weapon; Effect The robot uses its gasping hook to attempt to Disarm the triggering creature's weapon with a +1 circumstance bonus to its check.

Speed 25 feet
Melee [one-action] grasping hook +7 (disarmreach 15 feet), Damage 1d4+3 bludgeoning
Ranged [one-action] pulsecaster pistol +5 (expend 2mag 10nonlethalrange increment 30 feetreload 1tech), Damage 1d6 electricity
Repossession When a tax-class civil robot succeeds at a check to Steal or critically succeeds at a check to Disarm an item, it immediately picks up the item (if necessary) and stows it in a lockbox in the robot's frame. The robot can open the lockbox with a single Interact action without difficulty, but others must Pick the Lock (DC 18); a creature that attempts to do so while the tax-class civil robot is aware takes a –4 circumstance penalty to the check.

Brelomari's Hideout (Easy Difficulty)

Elite Weak Tax-Class Civil Robot (2) Creature 1

Recall Knowledge DC 13 15 16 •
Construct (Arcana)
Construct (Crafting)
Robot (Computers)
Robot (Crafting)
Perception +7; darkvision
Languages Common
Str +3 Dex +0 Con +2 Int +1 Wis +2 Cha +0

AC 14
Fort +7
Ref +3
Will +6
Tax Collector A tax-class civil robot can be placated by paying the fees, fines, or taxes it seeks to collect by offering the robot a credstick with an Interact action. If the robot takes a target's equipment (see repossession), it will count half the equipment's value toward the total tax owed. A creature can attempt a 3-action activity to fool the robot by Hacking it using a hacking toolkit and succeeding at a DC 18 Computers or Accounting Lore check. Programmed to accept many forms of payment, the robot takes a –2 penalty to AC and saving throws against actions that use a Computers check, such as the Combat Hack skill feat.
Reactive Disarm [reaction] Trigger A creature within the robot's reach attempts a melee or ranged Strike against the tax-class civil robot with a held weapon; Effect The robot uses its gasping hook to attempt to Disarm the triggering creature's weapon with a +1 circumstance bonus to its check.

Speed 25 feet
Melee [one-action] grasping hook +7 (disarmreach 15 feet), Damage 1d4+3 bludgeoning
Ranged [one-action] pulsecaster pistol +5 (expend 2mag 10nonlethalrange increment 30 feetreload 1tech), Damage 1d6 electricity
Repossession When a tax-class civil robot succeeds at a check to Steal or critically succeeds at a check to Disarm an item, it immediately picks up the item (if necessary) and stows it in a lockbox in the robot's frame. The robot can open the lockbox with a single Interact action without difficulty, but others must Pick the Lock (DC 18); a creature that attempts to do so while the tax-class civil robot is aware takes a –4 circumstance penalty to the check.

Brelomari's Hideout (Standard Difficulty)

Elite Weak Tax-Class Civil Robot (2) Creature 1

Recall Knowledge DC 13 15 16 •
Construct (Arcana)
Construct (Crafting)
Robot (Computers)
Robot (Crafting)
Perception +7; darkvision
Languages Common
Str +3 Dex +0 Con +2 Int +1 Wis +2 Cha +0

AC 14
Fort +7
Ref +3
Will +6
Tax Collector A tax-class civil robot can be placated by paying the fees, fines, or taxes it seeks to collect by offering the robot a credstick with an Interact action. If the robot takes a target's equipment (see repossession), it will count half the equipment's value toward the total tax owed. A creature can attempt a 3-action activity to fool the robot by Hacking it using a hacking toolkit and succeeding at a DC 18 Computers or Accounting Lore check. Programmed to accept many forms of payment, the robot takes a –2 penalty to AC and saving throws against actions that use a Computers check, such as the Combat Hack skill feat.
Reactive Disarm [reaction] Trigger A creature within the robot's reach attempts a melee or ranged Strike against the tax-class civil robot with a held weapon; Effect The robot uses its gasping hook to attempt to Disarm the triggering creature's weapon with a +1 circumstance bonus to its check.

Speed 25 feet
Melee [one-action] grasping hook +7 (disarmreach 15 feet), Damage 1d4+3 bludgeoning
Ranged [one-action] pulsecaster pistol +5 (expend 2mag 10nonlethalrange increment 30 feetreload 1tech), Damage 1d6 electricity
Repossession When a tax-class civil robot succeeds at a check to Steal or critically succeeds at a check to Disarm an item, it immediately picks up the item (if necessary) and stows it in a lockbox in the robot's frame. The robot can open the lockbox with a single Interact action without difficulty, but others must Pick the Lock (DC 18); a creature that attempts to do so while the tax-class civil robot is aware takes a –4 circumstance penalty to the check.

Brelomari's Hideout (Hard Difficulty)

Elite Weak Tax-Class Civil Robot (3) Creature 1

Recall Knowledge DC 13 15 16 •
Construct (Arcana)
Construct (Crafting)
Robot (Computers)
Robot (Crafting)
Perception +7; darkvision
Languages Common
Str +3 Dex +0 Con +2 Int +1 Wis +2 Cha +0

AC 14
Fort +7
Ref +3
Will +6
Tax Collector A tax-class civil robot can be placated by paying the fees, fines, or taxes it seeks to collect by offering the robot a credstick with an Interact action. If the robot takes a target's equipment (see repossession), it will count half the equipment's value toward the total tax owed. A creature can attempt a 3-action activity to fool the robot by Hacking it using a hacking toolkit and succeeding at a DC 18 Computers or Accounting Lore check. Programmed to accept many forms of payment, the robot takes a –2 penalty to AC and saving throws against actions that use a Computers check, such as the Combat Hack skill feat.
Reactive Disarm [reaction] Trigger A creature within the robot's reach attempts a melee or ranged Strike against the tax-class civil robot with a held weapon; Effect The robot uses its gasping hook to attempt to Disarm the triggering creature's weapon with a +1 circumstance bonus to its check.

Speed 25 feet
Melee [one-action] grasping hook +7 (disarmreach 15 feet), Damage 1d4+3 bludgeoning
Ranged [one-action] pulsecaster pistol +5 (expend 2mag 10nonlethalrange increment 30 feetreload 1tech), Damage 1d6 electricity
Repossession When a tax-class civil robot succeeds at a check to Steal or critically succeeds at a check to Disarm an item, it immediately picks up the item (if necessary) and stows it in a lockbox in the robot's frame. The robot can open the lockbox with a single Interact action without difficulty, but others must Pick the Lock (DC 18); a creature that attempts to do so while the tax-class civil robot is aware takes a –4 circumstance penalty to the check.