Protection-Class Security Robot Creature 4

Recall Knowledge - Construct (Arcana): DC 19
Recall Knowledge - Construct (Crafting): DC 19
Recall Knowledge - Robot (Computers): DC 19
Recall Knowledge - Robot (Crafting): DC 19
Unspecific Lore: DC 17
Specific Lore: DC 14

Elite | Normal | Weak

Protection-Class Security Robot Creature 4

Perception +11 (darkvision)
Skills Acrobatics +10, Athletics +8, Computers +8, Intimidation +12
Str +2 Dex +5 Con +3 Int +1 Wis +0 Cha +0
Items integrated tactical laser rifle (tactical battery),

AC 20
Fort +11
Ref +13
Will +8
HP 60
Immunities bleed, death effects, disease, doomed, drained, fatigued, healing, mental, nonlethal attacks, paralyzed, poison, sickened, spirit, unconscious, vitality, void
Weaknesses electricity 5
Nanite Surge [two-actions] Frequency once per day; Effect The security robot restores 6 Hit Points per level to one technological creature or item.

Speed 25 feet
Melee [one-action] fist +10 , Damage 2d6+5 bludgeoning
Ranged [one-action] laser rifle +13 (expend 2mag 20range increment 80 feetreload 1tech), Damage 1d8+3 fire
Covering Posture [two-actions] The protection-class security robot enters a position that grants adjacent allies the benefits of lesser cover until the start of its next turn. A creature of Medium or smaller size benefiting from the robot's position can Take Cover while adjacent to the robot and gains the benefits of standard cover.