Khorlet Creature 8

Elite Weak Khorlet Creature 8

Recall Knowledge DC 23 (add +10 if Unique applies) 24 (add +10 if Unique applies) 26 (add +10 if Unique applies)
Humanoid (Society)
Perception +16; darkvision
Languages Common, Pahtra, Vesk
Skills Acrobatics +18, Athletics +19, Deception +17, Society +14, Stewards Lore +14, Warfare Lore +14
Str +6 Dex +5 Con +3 Int +0 Wis +0 Cha +3

AC 27
Fort +19
Ref +16
Will +13
HP 170
Brutal Teamwork Khorlet gains a +2 circumstance bonus to attack and damage rolls bonus against any creature Demmi or Igo have damaged since Khorlet’s last turn.

Speed 25 feet
Melee [one-action] doshko +20 (analogparryvesk), Damage 2d12+9 piercing plus rugged shove
Ranged [one-action] laser rifle +19 (expend 2mag 40range increment 100 feetreload 1tech), Damage 2d8+9 fire
Rugged Shove The first time each turn that Khorlet damages a creature with his doshko, Khorlet pushes that creature 5 feet directly away from him if he succeeds at an Athletics check against the creature’s Fortitude DC.