Hive-minded Prisoner Creature 6

Elite Weak Hive-minded Prisoner Creature 6

Recall Knowledge DC 25 (includes +5 from Rare) 27 (includes +5 from Rare) 28 (includes +5 from Rare)
Humanoid (Society)
Perception +14; darkvision, motion sense 30 feet (imprecise)
Languages Shirren; telepathy 100 feet
Skills Athletics +14, Intimidation +13
Str +1 Dex +4 Con +6 Int +0 Wis +2 Cha +1
Items advanced laser rifle (advanced battery)

AC 24
Fort +18
Ref +11
Will +12
HP 110
Swarm Mind (aura) 30 feet. All allies with swarm mind within the listed range of each other are in constant telepathic communication and are aware of all threats they know about. While within range of at least one ally with swarm mind, when a hive-minded prisoner rolls a success on a save against a mental effect, it gets a critical success instead.

Speed 25 feet
Melee [one-action] crystal claws +17 (agilefinesse), Damage 2d6+8 slashing
Ranged [one-action] laser rifle +14 (expend 2mag 40range increment 100 feetreload 1tech), Damage 2d8+8 fire
Join Us! [one-action] (mental) The hive-minded prisoner reaches out, attempting to add one creature within 60 feet to its malformed hive mind. The target must attempt a DC 24 Will saving throw as the collective consciousness tears at their mind.
SuccessThe target is unaffected and is immune to Join Us! for 1 round.
FailureThe target becomes confused for 1 round.
Critical FailureThe target becomes confused for 1 round and can’t target kucharns while confused in this way.