Driftdead Composite Creature 6

Elite Weak Driftdead Composite Creature 6

Recall Knowledge DC 22 (includes +2 from Uncommon) 24 (includes +2 from Uncommon) 25 (includes +2 from Uncommon)
Spirit (Occultism)
Undead (Religion)
Perception +12 (darkvision 60 feet, lifesense 60 feet)
Languages Common, Necril
Skills Acrobatics +14, Athletics +15, Stealth +15
Str +5 Dex +2 Con +0 Int +2 Wis +2 Cha +0

AC 21
Fort +17
Ref +14
Will +11
HP 140, void healing
Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Dead Zone (aura, occult) 30 feet. The area bristles with chaotic terrain torn from the Drift. The area is zero-gravity. Creatures that enter or begin their turn in the emanation take 4d6 void damage (DC 22 basic Fortitude save).
Torn from the Drift While outside the Drift, the composite gains the incorporeal trait, becomes immune to precision damage, and gains resistance to all damage 10 (except force, ghost killer, or spirit; double resistance vs. non-magical).

Speed 20 feet, fly 20 feet
Melee [one-action] claw +17 (agilefinessereach 10 feet), Damage 2d6+9 slashing
Ranged [one-action] Drift rip +15 (range increment 30 feet), Damage 2d12+7 void
Driftdead Creation Living humanoids killed in the Drift by a composite rise as driftdead after 1d4 rounds, controlled by the driftdead composite that killed it.
Ripping Blast [two-actions] (attack) The composite's claws rip through reality in a 30-foot cone, dealing 2d6 slashing damage (DC 22 basic Reflex save). On a critical failure, creatures are also drained 1. The composite can't use Ripping Blast again for 1d4 rounds.

All Creatures in "Driftdead"

NameLevelSpoiler
Driftdead Returned2
Driftdead Returned2Tales From the Vast
Driftdead Composite6Tales From the Vast
Driftdead Crasher7
Driftdead Amalgam13

Driftdead

Driftdead are created when a restless soul fuses with planar energies and reanimates its own corpse into a disturbing parody of life. Rarely, disturbed spirits snatched from elsewhere fuse together to inhabit a single dead body. Any death within the Drift might spawn a driftdead, but creatures that die in a frenzy of intense emotion are more likely to make the transition.