Elite |
Normal |
Weak
Recall Knowledge
DC
15 (includes +2 from Uncommon)
17 (includes +2 from Uncommon)
18 (includes +2 from Uncommon)
•
Languages Aklo, Common
Str +1
Dex +4
Con +3
Int +1
Wis +1
Cha +3
Rudimentary Camouflage A grabzit blends in with objects in their surroundings and is always
concealed.
Speed 30 feet (hover)
Ranged
[one-action]
junk shard +9
,
Damage 1d6+3 piercing
Primal Innate Spells DC
18 (+2 damage to cantrips, +4 damage to other spells) (-2 damage to cantrips, -4 damage to other spells);
1st
Cantrips (1st)
Bypass Firewalls
[free-action]
Trigger The grabzit's Glitching Strikes are affecting a
tech object;
Effect The grabzit's
Strikes deal additional precision damage equal to the item's glitching value to the creature holding the triggering item for 1 round.
Glitching Strikes
Whenever a grabzit targets a creature with a
Strike or spell, a tech object the target is holding becomes
glitching 1 (glitching 2 on a critical hit).
Remote Hack
[one-action]
(concentratemental)
The grabzit remotely hacks an item with the
tech trait held or worn by a creature within 30 feet. The creature attempts a DC
20 Will save. On a failure, it takes 1d6
electricity damage and is
off-guard for 1 round. A grabzit can also use this ability to
Hack creatures with the tech trait.