The deprimogon infuses their weapons with paranoia and mistrust, instilling doubt in their victims with every attack. A creature damaged by a deprimogon's Strikes must attempt a DC
Will save.
Critical SuccessThe creature is unaffected and temporarily immune to the deprimogon's evoke paranoia for 1 minute.
SuccessThe creature is unaffected and temporarily immune to the deprimogon's evoke paranoia for 1 round.
FailureUntil the beginning of the deprimogon's next turn, the creature believes everyone it sees is a potential threat. It becomes unfriendly to all creatures to which it wasn't already hostile, even those who were previously allies. It treats no one as an ally.
Critical FailureAs failure, except the target believes that everyone it sees is a mortal enemy. It uses its reactions and free actions against everyone, regardless of whether they were previously its allies, as determined by the GM. It otherwise acts as rationally as it normally does and likely prefers to attack creatures that are actively attacking or hindering it over those leaving it alone.