Specializations
As an operative, you have a particular set of skills based on your tactical style. These different specializations help define your character and the approach you take to most situations. Choose an operative's specialization. This specialization grants you training in one skill, a skill feat for that skill, and an exploit. At 9th level, you gain the enhanced exploit granted by your specialization. The specializations presented in this book are as follows.
Ghost
Exploit
Enhanced Exploit9th
Ghost Tap [free-action]
Infiltrator
Exploit
Sabatoge [one-action]
If you're an expert in Computers, you can Sabotage a tech creature or tech item within 30 feet. If you're a master, this range increases to 45 feet. If you're legendary, this range increases to 60 feet.
Enhanced Exploit9th
Skirmisher
Exploit
Enhanced Exploit9th
Sniper
Exploit
Enhanced Exploit9th
Striker
Exploit
In addition, when you Aim, you can Aim with and apply the benefits to a one-handed melee weapon or unarmed attack with the agile or finesse trait rather than with a ranged weapon. Treat any one-handed melee weapon or unarmed attack with the agile or finesse trait as a gun for purposes of meeting the requirements of operative feats. Instead of making a ranged Strike with an operative feat, you can make a Strike with an one-handed melee weapon or unarmed attack with the agile or finesse trait.
You gain the Reactive Step reaction.