Android Heritages

An android's heritage often reflects the purpose for which they were originally created or how they've adapted their body to best suit their present life.

SFS Standard Artificial Scion Android

Your body wasn't created in the image of a biological creature; a powerful artificial intelligence created you to interface with other machines. Your physiology is nearly identical to other androids, but uncanny details give away your non-standard origins (for example, you might have impossibly symmetrical features, extra fingers, or double pupils). You become trained in Computers, and you gain the Phreaker skill feat.

Feats Requiring Artificial Scion Android…

Synthetic Speech

SFS Standard Biotech Android

Plant grafts, living organs, and alien parts supplement the synthetic parts of your body. You might have been built for espionage, designed as a devastating biotech weapon, or created to coexist with nature. You don't gain the attribute flaw to Charisma but instead gain a flaw to Constitution. You become trained in Nature and gain the Train Animal skill feat.

Feats Requiring Biotech Android…

Bionanite Skin, Lifelike

SFS Standard Electronica Android

Your body was first created to perform live music for the wealthy or help composers with their work. You were intended to play what you were given, to the exact specifications on the sheet music. However, the music you and your predecessors have played over the years has awakened a profound creative spirit within you. You're an electronica android, expressly designed to be exceptional at playing music and communicating complex emotions through sounds. You gain an attribute boost to Charisma instead of Intelligence and an attribute flaw to Wisdom instead of Charisma. You're trained in Performance. When you use an action with the linguistic trait, you can attempt to communicate using music instead of language, losing the linguistic trait and gaining the emotion trait if the action didn't already have that trait. You can only convey simple feelings or responses when communicating in this way.

Feats Requiring Electronica Android…

Cue the Music, Let's Jam

SFS Standard Hellforged Android

You're a hellforged android, a formidable, armored construction from Hell. You were originally built for the purposes of the Hellknights, but since your original construction, you might have severed your ties with their order. You're recognizable through the mighty armor that is woven into your body and that forms a profound bond with your soul. You gain an attribute boost to Strength instead of Dexterity. You have Hellforged plates. Hellforged plates are medium armor in the plate armor group that grant a +5 item bonus to AC, has a Dex cap of +0, a check penalty of –3, a Speed penalty of –10 feet, and a Strength value of +3. They have the comfort trait, and you're trained in your Hellforged plates. You can never wear other armor or remove your Hellforged plates. You can etch armor runes onto Hellforged plates.

Feats Requiring Hellforged Android…

Hardened Plates, Unauthorized Helldriver

SFS Standard Mod Fanatic Android

You or your previous iterations have modified your body to be compatible with armor upgrades, enabling you to personally customize your body and its capabilities. Your body has one armor upgrade slot that you can use to install armor upgrades and that doesn't count toward your armor's total number of upgrades. You can install and uninstall armor upgrades into your personal upgrade slot using the Install Upgrade activity. Choose one common armor upgrade with an item level of 1 or less. You begin with this armor upgrade already installed in your upgrade slot (you don't need to pay the credits to purchase this starting upgrade).

SFS Standard Networked Android

Your body was modified to network seamlessly with other tech creatures. You gain shortwave, allowing you to communicate wirelessly with any creatures within 30 feet, as long as they have shortwave or are a construct with the tech trait. This doesn't give any special access to their thoughts or programming and communicates no more information than normal speech would. You can attempt Computers checks to Hack systems, Combat Hack, create a Digital Diversion, Disable a Device, or Pick a Lock without a hacker's toolkit or free hand at a range of 30 feet.

Feats Requiring Networked Android…

Synthetic Speech

SFS Standard Renewed Android

Many souls have inhabited your synthetic body before you, and you might incorporate a number into your name to honor them. You might know your body's history and work toward a goal bequeathed to you by a departed soul, or you might seek to learn the mystery of a forgotten legacy. Muscle memory hints at your body's past, and people you've never met sometimes recognize your face. The first time in a day that you lose the dying condition, you don't gain the wounded condition. You become trained in a skill of your choice that has the Recall Knowledge action, and you gain the Dubious Knowledge skill feat.

SFS Standard Replicant Android

SFS Note Replicant Androids do not gain the memories of the individual they replicate.
You're a precise copy of another living creature. You have all their memories at the time of your creation. You become trained in Deception and gain the Favored Disguise skill feat and can always Impersonate your favored disguises as if you had the Change Shape feature. One of these favored disguises must be the replicated creature. You can attempt skill actions that normally require a character to be trained even if you're untrained and gain a +2 circumstance bonus to such checks. You become trained in one Lore skill of your replicated creature's home world, organization, species, or settlement.

SFS Standard Voidcore Android

Your body is powered by a voidcore: an ancient marvel of technology with shrouded origins, older than most things in the galaxy. The first voidcores were constructed to power far larger equipment, but eventually they found their way into the heart of androids as an operational enhancement to existing cores. Today, voidcore androids are created by harnessing entropy through a ritual of corruption that calls on the Void. This influx of entropy reverses the energy state of the android, inverting the soul itself in the process. You're a voidcore android, with black, blue, or violet energy surging through your circuitry. You have void healing, which means you're damaged by vitality damage and not healed by healing vitality effects, and you don't take void damage and are healed by void effects that heal undead. You gain darkvision.

Feats Requiring Voidcore Android…

Synthesized Black Hole, Void Inversion

Versatile Heritages

The peoples of the Pact Worlds (and other worlds in the galaxy) are many, and they have a long history of intermingling or dabbling with forces capable of altering the very fabric of a mortal body or soul. The children born to such parents might have traits from each of their parents or physiological manifestations of the forces their ancestors were influenced by, manifesting as a specific heritage.

SFS Standard Borai

You've returned from the brink of death as a borai— at once both living and undead. You gain the borai and undead trait, in addition to the traits from your ancestry. Unlike other undead, you don't gain void healing. You're healed by vitality effects and damaged by void damage, as if you were a living creature. Likewise, you can be stabilized, healed, and brought back to life as if you were a living creature, save that you always return to life in your normal undead state (as a borai). You gain low-light vision, or you gain darkvision if your ancestry already has low-light vision. You can choose from borai feats and feats from your ancestry whenever you gain an ancestry feat.

Borai details

SFS Standard Corpsefolk

You are a reanimated corpse. Your undead nature might physically manifest in gray or pale skin, eyes that turn solid black or white, or an unnatural elongation of the fingernails (or similar appendages). You gain the corpsefolk and undead traits, in addition to the traits from your ancestry. You gain low-light vision, or you gain darkvision if your ancestry already has low-light vision. You can choose from corpsefolk feats and feats from your ancestry whenever you gain an ancestry feat.

Corpsefolk details

SFS Standard Gap-Touched

The Gap has subsumed some part of you and left you with weird powers and jarring existential issues, while giving you a unique ability to perceive the history obscured by the Gap. You gain the Gap-touched trait, in addition to the traits from your ancestry. You can choose from Gap-touched feats and feats from your ancestry whenever you gain an ancestry feat. You gain the Additional Lore general feat for Gap Lore. You gain a +1 circumstance bonus to saving throws against mental effects.

Gap-Touched details

SFS Standard Prismeni

You have an innate connection to the Drift. You gain the prismeni trait, in addition to the traits from your ancestry. While you're in the Drift, you can automatically pinpoint the location of Drift beacons, Drift lanes, Drift engines, and other Drift-related technology within a 100-mile radius. If you're Piloting a starship that doesn't have a Drift engine, you can serve as a connection between the Drift and that starship. This is a 1-minute activity that has the concentrate trait, and it allows the starship you're Piloting to enter or exit the Drift. Once within the Drift, the starship travels via conventional thrusters, as normal. When you get a critical failure on a Piloting check to Navigate or Plot Course through the Drift, you get a failure instead. You gain low-light vision, or you gain darkvision if your ancestry already has low-light vision. You can choose from prismeni feats and feats from your ancestry whenever you gain an ancestry feat.

Prismeni details