You grew up on the Near Space world of Marixah at the height of its cold war with the nearby Gideron Authority. You have trained since you were born, preparing for a war your people have anticipated for decades. You might believe in the righteousness of your cause or believe the war needs to end quickly to save lives when it does begin. You gain the
Additional Lore feat for Warfare
Lore. When you perform the
Scout exploration activity at the start of an encounter, in addition to the normal bonuses for using the Scout exploration activity, you can roll a Warfare Lore check instead of a Perception check both to determine your initiative and confirm whether or not undisguised and observed enemies are part of or trained by a military (using simple DCs as normal for
Recall Knowledge).