SFS Standard Hypopen Item 1+

Hands 1
Usage held in 1 hand
Bulk L
Activate [one-action] manipulate

This tiny cylinder contains specialized nanites. Different types have different effects.

SFS Standard Hypopen (Commercial) Item 1

Price 40 credits
Hands 1
Bulk L

Remove the fatigued condition or decrease the value of the clumsy or sickened condition by 1.

SFS Standard Hypopen (Tactical) Item 3

Price 120 credits
Hands 1
Bulk L

Produce the effects of a lower-level hypopen or remove the paralyzed condition.

SFS Standard Hypopen (Advanced) Item 6

Price 500 credits
Hands 1
Bulk L

Produce the effects of a lower-level hypopen or attempt a counteract check against one poison or disease afflicting the target. Use your Medicine modifier for the counteract modifier and half the hypopen's level (rounded up) for the counteract rank.

SFS Standard Hypopen (Superior) Item 10

Price 2000 credits
Hands 1
Bulk L

Produce the effects of a lower-level hypopen or attempt a flat check to end persistent poison or bleed damage. As this is particularly effective assistance, the DC of the flat check is reduced from 15 to 10 for this check.

SFS Standard Hypopen (Elite) Item 12

Price 35000 credits
Hands 1
Bulk L

Produce the effects of a lower-level hypopen or become quickened for 1 minute. You can use the extra action to Step, Stride, or Strike.

SFS Standard Hypopen (Ultimate) Item 14

Price 7000 credits
Hands 1
Bulk L

Produce the effects of a lower-level hypopen or gain fast healing 10 for 1 minute. If you have the drained condition, decrease its value by 1 instead of gaining fast healing.