SFS Standard Medpatch Item 1+

Hands 1
Usage held in 1 hand
Bulk L
Activate [one-action] manipulate

Medpatches accelerate the body's natural healing. You regain the listed number of Hit Points and gain an item bonus to saving throws against diseases and poisons for 10 minutes.

SFS Standard Medpatch (Commercial) Item 1

Price 30 credits
Hands 1
Bulk L

The medpatch heals 1d6 Hit Points, and the bonus is +1.

SFS Standard Medpatch (Tactical) Item 5

Price 300 credits
Hands 1
Bulk L

The medpatch heals 3d6+6 Hit Points, and the bonus is +1.

SFS Standard Medpatch (Advanced) Item 9

Price 1500 credits
Hands 1
Bulk L

The medpatch heals 5d6+12 Hit Points, and the bonus is +2.

SFS Standard Medpatch (Superior) Item 13

Price 6000 credits
Hands 1
Bulk L

The medpatch heals 7d6+18 Hit Points, and the bonus is +2.

SFS Standard Medpatch (Elite) Item 15

Price 13000 credits
Hands 1
Bulk L

The medpatch heals 8d6+21 Hit Points, and the bonus is +3.

SFS Standard Medpatch (Ultimate) Item 19

Price 80000 credits
Hands 1
Bulk L

The medpatch heals 10d6+27 Hit Points, and the bonus is +4.