SFS Standard Reality-splicing Grenade Item 10+

Usage held in 1 hand
Bulk L
Activate [one-action] Area Fire

This grenade is constantly changing, appearing as different colors, materials, and sizes. When detonated, it taps into another plane or reality. Roll a d20 to determine the effect, and use your class DC if the effect calls for a saving throw.
Reality Splicing Grenade Effects
ResultEffect
1Each creature in the blast radius switches positions with another randomly determined creature in the blast radius (no save).
2The area is cloaked in magical darkness that darkvision doesn't penetrate for 1 minute.
3The blast radius becomes an area of zero gravity for 2d4 rounds.
4Each creature in the blast radius is affected by a 1st-rank wisp ally spell for 1 round.
5Each creature in the blast radius is affected by a 2nd-rank invisibility spell.
6Creatures in the blast radius are affected as if by a 3rd-rank fireball spell.
8About 5,000 harmless, beautiful flying insects appear within the blast radius, granting everyone in the area concealment for 2d4 rounds.
9Radiation fills the area. Creatures in the area are exposed to severe radiation sickness with a Fortitude DC equal to your class DC.
10The blast radius becomes an area of high gravity for 2d4 rounds.
11The blast radius fills with a windstorm dealing 8d8 bludgeoning damage (basic Fortitude save).
12A laser light show begins. Each creature in the blast radius must succeed at a Reflex save or be blinded for 1 round.
13Relaxing music fills the area. Each creature in the blast radius gains 10 temporary Hit Points for 1 round.
14Loud screeching noises burst forth, dealing 8d8 sonic damage (basic Fortitude save).
15The blast radius becomes the area of a 6th-rank pocket vacuum spell for 1 round.
16Each creature in the blast radius changes color to a random neon hue for 24 hours.
17Ghosts fill the area, floating through everyone present. Creatures in the blast radius take 8d8 void damage (basic Fortitude save).
18Dozens of adorable, harmless Tiny animals appear in the blast radius, covering the ground. This horde makes the blast radius difficult terrain for 5 rounds.
19The blast radius becomes the area of a 6th-rank corrosive haze spell for 1d4 rounds.
20Roll twice more on this table and choose one effect to happen.

Reality-splicing Grenade (Commercial) Item 10

Price 1500 credits

Radius 10 feet

Reality-splicing Grenade (Tactical) Item 16

Price 13000 credits

Radius 15 feet

Reality-splicing Grenade (Advanced) Item 19

Price 50000 credits

Radius 20 feet