SFS Standard Antimagic Grenade Item 0+

Usage held in 1 hand
Bulk L
Activate [one-action] Area Fire

This grenade resembles a large coin that rapidly spins when used. When it explodes, the grenade creates an area of antimagic for 1 minute. Creatures in the area when the grenade detonates must attempt a Fortitude save. Creatures that fail their save have difficulty casting spells for the next minute: during that time, 1-and 2-action spells require an additional action to cast. If you have the critical weapon specialization of grenades, creatures that critically fail their save are additionally stupefied 1 for 1 minute.

Antimagic Grenade (Commercial) Item 0

Price 10 credits

Radius 5 feet

Antimagic Grenade (Tactical) Item 2

Price 80 credits

Radius 10 feet

Antimagic Grenade (Advanced) Item 4

Price 120 credits

Radius 15 feet

Antimagic Grenade (Superior) Item 10

Price 1500 credits

Radius 20 feet

Antimagic Grenade (Elite) Item 12

Price 3000 credits

Radius 25 feet

Antimagic Grenade (Ultimate) Item 16

Price 13000 credits

Radius 30 feet

Antimagic Grenade (Paragon) Item 19

Price 50000 credits

Radius 40 feet