SFS Limited Ossifying Grenade Item 0+

Usage held in 1 hand
Bulk L
Activate [one-action] Area Fire

This grenade was invented by the Eoxian navy, its designs later stolen by the early Corpse Fleet. When it explodes, the grenade rapidly releases calcifying agents which transform living flesh to bone, dealing void damage. Living creatures in the area must attempt a basic Reflex save. If you have access to the critical specialization effect of grenades, creatures who critically fail their saving throw become clumsy.

Ossifying Grenade (Commercial) Item 0

Price 10 credits
Critical clumsy 1 for 1 round

The burst radius is 5 feet, and the void damage is 1d8.

Ossifying Grenade (Tactical) Item 2

Price 80 credits
Critical clumsy 1 for 1 round

The burst radius is 10 feet, and the void damage is 2d8.

Ossifying Grenade (Advanced) Item 4

Price 120 credits
Critical clumsy 1 for 2 rounds

The burst radius is 10 feet, and the void damage is 3d8.

Ossifying Grenade (Superior) Item 10

Price 1500 credits
Critical clumsy 1 for 1 minute

The burst radius is 15 feet, and the void damage is 8d8.

Ossifying Grenade (Elite) Item 12

Price 3000 credits
Critical clumsy 1 for 1 minute

The burst radius is 15 feet, and the void damage is 10d8.

Ossifying Grenade (Ultimate) Item 16

Price 13000 credits
Critical clumsy 2

The burst radius is 20 feet, and the void damage is 12d8.

Ossifying Grenade (Paragon) Item 19

Price 50000 credits
Critical clumsy 3

The burst radius is 20 feet, and the void damage is 14d8.