Gravity Cannon

Damage 1d10 B
Range 5 zones
Category Advanced
Group Shock
Upgrades 1

This weapon uses a stable burst of gravitons to fire a beam of gravitational waves toward one or more targets.

Improvements

Grade Level Upgrades Damage Dice Tracking
Commercial Gravity Cannon 0 1 1d10 —
Tactical Gravity Cannon 2 1 1d10 +1
Advanced Gravity Cannon 4 2 2d10 +1
Superior Gravity Cannon 10 2 2d10 +2
Elite Gravity Cannon 12 3 3d10 +2
Ultimate Gravity Cannon 16 3 3d10 +3
Paragon Gravity Cannon 19 4 4d10 +3

Traits

Area (line):Weapons with this trait can only fire using the Area Fire action.
Ordnance: You can fire ordnance weapons only in the direction of your heading.
Tech:Equipment with the tech trait rely on electricity and may gain the glitching condition. Some creatures and hazards also have the tech trait, such as artificial intelligence, robots, and turrets.

Armor with the tech trait incorporate electronics, computer systems, integrated power sources, and a comm unit.

Shields with the tech trait incorporate electronics, computer systems, and integrated power sources.

Weapons with the tech trait incorporate electronics, computer systems, and power sources. Usually the weapons rely on integrated power sources (such as melee weapons that don't have the powered trait), while others drain batteries with each attack.

Cybernetic augmentations are technological, not magical, though they aren't subject to any effect or attack that targets technology unless it specifies that it affects cybernetics.

Critical Specialization Effects

Certain feats, class features, weapon fusions, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.

Shock The target must succeed at a Fortitude save against your class DC or be stunned 1.