Money in Downtime
Investments
When characters are investing in a major endeavor, the amount of in-world time invested often matters more than the credits. While spending additional credits greatly increases the efficiency of Crafting an item, you can't build a shopping mall in a day just because you have enough money to pay for the whole process. Downtime is a good opportunity for characters to start long processes that can continue in the background as the PCs adventure, provided they can find a trustworthy, competent person to run things in their stead.
Money During Long Periods of Downtime
Cost of Living
A character can live off the land instead, but each day they do, they typically use the Subsist activity to the exclusion of any other downtime activity.
Standard of Living | Week | Month | Year |
---|---|---|---|
Subsistence | no cost | no cost | no cost |
Comfortable | 10 credits | 40 credits | 400 credits |
Fine | 300 credits | 1,300 credits | 16,000 credits |
Extravagant | 1,000 credits | 4,300 credits | 52,000 credits |